AI/ML Engineer
Full-stack AI/ML engineer with 5+ years shipping production systems in Python and TypeScript. Built $800k/day AI tool at JP Morgan—bespoke LangGraph agents, data pipeline, and RAG for 5,000+ wealth advisors. Currently building SubQ Code—an open competitor to Claude Code—with autonomous long-context improvement loops, Python evaluation infra, and agentic orchestration. Deep Claude ecosystem expertise; startup builder who ships fast and works directly with clients.
AI startup building SubQ Code (Claude Code competitor), AI advisors, and evaluation infrastructure
Building bespoke AI tools for 5,000+ wealth advisors at the world's largest bank
Worked with AI UX, RAI, and DeepMind teams
Building open-source scientific tools for image analysis
Top-50 award-winning agency; clients included Microsoft, Salesforce, and Johnson & Johnson
Top-50 global digital agency specializing in data science, AR/VR, and brand strategy
Open-source ~/.claude/ configuration—72 skills, 30+ slash commands, 7 lifecycle hooks, CLI tools, and a Ghostty terminal setup. Covers local ML, RAG, browser automation, academic research, agentic teams, and session tracking.
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Python-native alternative to OpenClaw with four-layer soul architecture—configurable personas, cognitive pipelines, SQLite persistence, and Slack integration. ~40K LOC Python. Built on Claude Agent SDK.
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Native ARM64 port of Baldur's Gate 3 Script Extender. Ground-up systems programming—runtime hooking, memory injection, embedded Lua scripting. 94% feature parity with 1,999 components via Ghidra reverse engineering.
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AI oracle with RAG-enhanced memory—perceives visitor behavior, remembers across sessions, generates content through semantic search over vector embeddings. Built with VoyageAI + Supabase (pgvector).
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Real-time dashboard tracking the Iran-US war's impact on cloud infrastructure and global economics. Four Cloudflare Workers fuse live financial feeds into 46 tickers; 16 Hunyuan3D Pro models render on a react-globe.gl canvas with custom Three.js materials.
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Ground-up Rust reimplementation of Star Wars Rebellion (1998, LucasArts)—runs native on macOS/Metal and in the browser via WebAssembly. v0.20.0: ~97% parity, 403 tests, 17 simulation systems, 7-phase combat pipeline. 5,127 functions decompiled via Ghidra.
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